In the First Age of Middle-earth, the Men of the House of Haleth came at length to settle within the forest of Brethil on the marches of Doriath. They dwelt there by leave of the Elvenking Thingol on the condition that they defend the ford of the river Teiglin against the Orcs of Morgoth. This they did for many years, until Beleriand was rocked by the battle remembered in the tales as simply Nirnaeth Arnoediad, the Unnumbered Tears. The hosts of Morgoth had the mastery then, and much of the resistance by Elves and Men against the Iron Crown was swept away. The Men of Brethil were assailed in their forest by roving bands of Orcs, and their numbers dwindled. They became reclusive, avoiding the raiders and other outsiders but continuing to survive under the command of their chief, whose bore the title Halad, the Warden.
The Halad could be elected, and indeed replaced if necessary, by the folk of Brethil, but traditionally the position was passed from father to son within the noble line of the House of Haleth. The hall of the Halad was located upon the fortified hill of Amon Obel and it was thence that the Halad organised the disposition of the marchwardens of Brethil and called folkmoots to take the counsel of the people in times of need. Here, the Halad is seen outside the palisade encircling Amon Obel, inspecting it to ensure that it remains strong and fast against attack. In the dark times after Nirnaeth Arnoediad, danger ever lurks on the marches of the land, and the will of Morgoth stretches out across the wide world to bring his evil designs to fruition in ways yet unforeseen. Constant vigilance is a matter of survival for the Halad and his folk.
I’m staying firmly in the First Age with this week’s outfit, having been inspired by the very fascinating account of “The Wanderings of Húrin” given in The War of the Jewels, Volume 11 of The History of Middle-earth. An extended treatment of the fate of Húrin after Morgoth released him from captivity to sow the seeds of his curse, the story ultimately did not make it into either the published Silmarillion or The Children of Húrin. Nevertheless, it’s a very interesting tale and contains the only reference to the position of the Halad (which was held by Brandir the Lame at the time of Túrin’s visit to Brethil and by Hardang at the time of Húrin’s).
I feel that the Edain, the three houses of the Fathers of Men in the First Age, are well-suited to portraying with some of the the more elaborate, Classically-styled helms available in-game. The helm that I used in this outfit seems to have a strong Greek character which makes it (to my mind) inappropriate for use in outfits belonging to the Third Age, but somehow feels right for the heroes of the ancient world of the First Age, even though those stories have no more connection to the Hellenic world of the Mediterranean than do the tales of the Third Age.
- Head: Ceremonial Town-saver’s Helm (bartered — skirmish camp cosmetics quartermaster/Rift cosmetic clothing – medium), umber
- Shoulders: Lesser Arrow of the West Shoulder Guards (bartered — Harndirion novices quartermaster/tier 1 difficulty Hunter armour), red
- Back: Enduring Cloak of Fate (looted — world drop/level 61), white
- Chest: Jacket of Fém (quest reward — Angmar  Crannog’s Fifth Challenge), white
- Hands: Munce’s Gauntlets (quest reward — Lone-lands  Hunters Become Prey), crimson
- Legs: Dwarf-make Linen Leggings (crafted — tailor T2; or looted — world drop/general; or purchased — Thorin’s Hall light armour vendor), white
- Feet: Disused Shoes of the Dunland Soothsayer (quest reward — Dunland  The Blocked Supply-lines), red
Tips: The cloak that I used in this outfit is a world drop most likely to be found in level 61 to 75 regions. There are other gloves available with the same skin as Munce’s Gauntlets that can be found as a world drop in lower level regions; keep an eye out for Gleaming Leather Gauntlets. Finally, boots with the same appearance as those used in this outfit can be obtained from several different quests in Dunland.
You may also like: